I design systems that explain themselves.

Based in
Czechia · Open to Prague and Brno, hybrid and remote
Available for
Product / UX design roles

I use interfaces, physical products, and visual communication to make needs, choices, and next steps legible.

View Selected Works

01 // Selected Work

Everyday friction, service journeys, human behaviour: both projects start where someone has to decide with too little to go on.

  • UX Research
  • Service Design
  • UX/UI Design

86 surveys · 16 interviews · 14 usability sessions

Student Housing Platform

DORM

A web platform that helps students choose a room by how they live, and explains the trade-offs when beds are limited.

  • Product Design
  • Brand + Marketing
  • Mobile Concept

Role: Strategy · UX/UI · Brand identity · Marketing communication

Nature micro-missions

REVERDE

Helping urban adults find a nearby nature activity that realistically fits their day, from product to brand voice.

Czechia · Open to Prague and Brno, hybrid and remote